Steam Shooter Project
This project includes every basic element for an online shooter, including: steam friendlist support, server hosting, lobby screen, true first person locomotion, physical simulation of different cartridges, believable weapon behaviour and basic Zombie AI.
Also, it is my first serious project in the Unreal Engine 4. It introduces me into many aspects of the engine and game development in general, like Network Replication, Animation Controller and Artificial Intelligence.
Self Initiated Project
Development Time & Current State
15 weeks – Playable Prototype (Project on hold)
Online Steam Co-Op Zombie Shooter
All of the programming content shown is by myself, all of the used assets are part of Epics Showcases, Adobes Service Mixamo or made by a friend of mine.
Unreal Engine 4 – Blueprint only, Advanced Sessions Plugin, Git, Hack’n’Plan, Adobe Mixamo, Adobe Photoshop