Steam Shooter Project

Description

This project includes every basic element for an online shooter, including: steam friendlist support, server hosting, lobby screen, true first person locomotion, physical simulation of different cartridges, believable weapon behaviour and basic Zombie AI.

Also, it is my first serious project in the Unreal Engine 4. It introduces me into many aspects of the engine and game development in general, like Network Replication, Animation Controller and Artificial Intelligence.

Most impacting Worksamples

Player Input

Multiplayer

  • Session Hosting / Joining
  • Steam Support (join a Friend)
  • Chat System

Miscellaneous

  • Zombie AI

Project Overview

Project Type
Self Initiated Project

Development Time & Current State
15 weeks – Playable Prototype (Project on hold)

Platform
PC

Genre
Online Steam Co-Op Zombie Shooter

Links
YouTube Playlist demonstrating my progress

Team
Manuel Ott

My Accomplishments
All of the programming content shown is by myself, all of the used assets are part of Epics Showcases, Adobes Service Mixamo or made by a friend of mine.

Tools
Unreal Engine 4 – Blueprint only, Advanced Sessions Plugin, Git, Hack’n’Plan, Adobe Mixamo, Adobe Photoshop

Language
Blueprints