Steam Shooter Project
Description
This project includes every basic element for an online shooter, including: steam friendlist support, server hosting, lobby screen, true first person locomotion, physical simulation of different cartridges, believable weapon behaviour and basic Zombie AI.
Also, it is my first serious project in the Unreal Engine 4. It introduces me into many aspects of the engine and game development in general, like Network Replication, Animation Controller and Artificial Intelligence.
Most impacting Worksamples
Player Input
- Input similar to common standard
- True First Person Locomotion
Multiplayer
- Session Hosting / Joining
- Steam Support (join a Friend)
- Chat System
Miscellaneous
- Zombie AI
Project Overview
Project Type
Self Initiated Project
Development Time & Current State
15 weeks – Playable Prototype (Project on hold)
Platform
PC
Genre
Online Steam Co-Op Zombie Shooter
Team
Manuel Ott
My Accomplishments
All of the programming content shown is by myself, all of the used assets are part of Epics Showcases, Adobes Service Mixamo or made by a friend of mine.
Tools
Unreal Engine 4 – Blueprint only, Advanced Sessions Plugin, Git, Hack’n’Plan, Adobe Mixamo, Adobe Photoshop
Language
Blueprints