The Rapid Treasure Escape
Description
“The Rapid Treasure Escape” is a fast-paced racing game where you are sharing a gamepad with a friend to control two trickster pirates on the run. Swooshing down a river in a little rowing boat packed with gold and diamonds you try to escape from a big pirate ship that you stole the treasures from. Don’t get caught and avoid the obstacles or your precious gold will go overboard – make it to your hidden cave and save as much treasure as possible!
Most impacting Worksamples
Player Input
- Rowing Simulation
- Controller Calibration
- Auto Cannon Aligning
Gameplay
Water Physics
Miscellaneous
- Sound
- Player Score
- Character Animation
Project Overview
Project Type
First Semester Collaborative Project (BA) at Cologne Game Lab
Development Time & Current State
7 weeks – Released
Platform
PC, Mac (experimental)
Genre
Local Co-Op Racing Game
Links
Executable (Windows), Controller required
Executable (Mac), Controller required
itch.io Project Page
Team
Daniel Turner: Programming
David Wildemann: 3D Art, Animation, Shader
Gina Graf: Concept Art, Environment Art, Voice Acting
Manuel Ott: Programming, Project Lead
Rebecca Nöll: Game Design, UI Design, Voice Acting
My Accomplishments
My responsibility was for the water and boat physics, controller input including calibration, Gamemode, Pursuing Boat AI, implementing animations and sound effects as well as creating the particle effects.
Tools
Unity, MS Visual Studio, Git, Hack’n’Plan
Language
C#